Who is Steven Universe

Who is Steven Universe

Steven Universe is a show on Cartoon Network about the adventures of a young boy, Steven Universe (or “SU”), who lives with three magical female warriors called the Crystal Gems and holds the power of Rose Quartz. The themes include learning to accept everyone’s differences and finding out what bonds them together, rather than focusing on their differences.

We learn how Steven slowly learns about the Crystal Gems’ past and becomes a more mature person than he was in his early childhood.

The show has been met with critical acclaim for its art, music, voice acting (particularly Zach Callison’s performance as SU), humor, characterization, pacing and the way it “strikes a great balance between simple-minded fun and complex moral themes.”

It has been critically praised for its portrayal of a “coming-of-age story for queer people”, showcasing how the non-traditional family they created together is what motivated them to stay on Earth to fight evil, rather than fulfilling their original mission to protect humanity. It was also praised for avoiding portraying SU’s home as a big happy “queer utopia” by portraying the flaws of its non-traditional family, such as Amethyst’s struggle to reform from her aggressive nature and SU’s coming to terms with his father Rose Quartz being in fact Pink Diamond.

So I noticed that there was a small discussion on Homestuck here and how it was supposedly a controversial series for its depictions of child abuse and triggering content. I am writing this post to warn people who may not be aware that while Steven Universe has some references to death, it is definitely NOT a show about cancer or anything like what HS was accused of being. You will find no offensive material on SU that is anywhere near “cancer-inducing”.

I haven’t read the SU comics, but I would like to point out that while they do show their fair share of gory images, SU is a cartoon. If you’re expecting something mature and graphic like Game of Thrones or The Walking Dead , then you will be terribly disappointed in not only SU, but animation in general. Don’t be a moron and call SU “cancer” just because of the images in the comics.

Atom Cat Jacket Location

Atom Cat – Location in Fallout 4

Formerly a Red Rocket gas station, the building has been occupied by members of the Atom Cats gang with expertise in armor modifications. Two power armor stations are located here for repairs, modifications and swapping parts. In addition, there is a weapon workbench and an armor workbench.

The area has many supplies of power armor, including T-60 power armor. Two suits (minus their helmets) are available to the Sole Survivor without engaging in combat—plus X-01 power armor parts are sometimes available to purchase from Rowdy. There are also three more suits and an empty frame that can be obtained by killing the Atom Cats.

The gas station has a flying eyebot, Peepers, who flies in laps around the gas station to play music.Atom Cat Jacket

The Atom Cats Jacket  is the perfect outfit for any Fallout collector or lover of Science Fiction movies. It has that classic, casual look with straight cut jeans and a vintage Greaser jacket design. You’re sure to turn some heads in this stylish attire. The Atom Cat emblem on the back of the jacket

Fallout 4 is an action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks. Released on November 10, 2015, the game takes place in Boston and features several locations from West Roxbury to Salem for the player to explore at their leisure. One of these locations is the Atom Cat Garage, which can be found at the corner of the South Boston coast and Jamaica Street across from Copley Station.

The Atom Cats

The Atom Cats are a group of scavengers who collect precious resources in and around Boston. They have their own garage where they store all the goods they have found, including three Nuka-Cola trucks that were originally owned by Nuka-World, an amusement park built before the war. Walking into the garage from Jamaica Street will put you face to face with one of these trucks, while walking in from the ocean side makes you pass by two more trucks parked next to each other under a big metal umbrella. As you can see above, this is not only an aesthetically pleasing design but also one that allows for easy back and forth between areas. The same system was used in Fallout: New Vegas’ 188 Trading Post where it would be used to park and retrieve the caravan’s trailers.

It also allows players to use these trucks as cover when firing on enemies, making it a defensive asset that you can claim for yourself. This is especially helpful with the weather conditions in Boston; not only is there a constant fog of war but there are also cold winds coming from the ocean every so often which will cause damage over time, increasing your need for shelter. It’s inevitable that you’ll be attacked at some point when exploring this area, but being able to pull out Nuka-Cola trucks as cover can make those fights much easier. Why fight outside when something this useful is available?

The Atom Cat leather jacket can be found on top of one of the trucks at the Atom Cat Garage. The Atom Cat Coat provides +2 to your Radiation Resistance. It is a heavy armor, meaning it reduces incoming ballistic and energy damage by 50%.

The Atom Cat Garage is a great location for anyone who wants to just hang out in the Commonwealth and collect some high-value items. It’s not as exciting as Diamond City, or even Lexington where you can gamble all day if you’d like, but it does have its own uses. For one, there are several mods that you can use to improve your weapons at this location. They aren’t free mind you; they’ll require resources such as rare scrap metal and broken circuit boards which will cost caps when bought from vendors. Still, having access to these mods is nice since a significant portion of Fallout 4 requires them to work properly – especially considering how much of the game consists of upgrading gear after finding new items in order to make more powerful weapons.

The Atom Cat Garage also has a number of other interesting collectibles which you’ll find in the picture above. The first is an armor known as the Atom Cat Coat . It increases your Radiation Resistance by 2 points, making it very helpful when traveling through areas with radiation or near any of the game’s nuclear devices. Interestingly enough, this armor can only be found on top of one of the trucks at the garage.


Fallout 4

Let’s start by making something crystal clear. In terms of play ability, Fallout 4 is pretty much a direct sequel to the third game in the series. The rough draft for both games was done at the same time, with Fallout 3 being polished and released first – then its elder sibling having an extended period of development.

Bethesda Fallout 4

Within the span of three years (2008-2011) Bethesda managed to create a whole new gaming engine that still hinges heavily on their previous work, but has nonetheless been improved in every way imaginable. And it shows – no matter how much you’re convinced by the recently released game play videos that this might finally be that next big leap forward for Bethesda’s signature post apocalyptic RPG franchise… A few hours into playing through it will make it evident that Fallout 4 is still very much a game of its time.

Fallout 4

And it’s not so much the graphics (which are admittedly starting to show their age) but rather the core gameplay mechanics which haven’t had all that much attention paid to them in favor of creating lush and large open world environments. That doesn’t mean that they’re bad by any means, because one certainly can get used to them – but there’s no denying you will miss stuff like climbing possibilities and more versatile weapon modding options .

fallout 4 mods

Having said all of this: as an old school fan of the series I cannot help being impressed with what Bethesda has managed to achieve here. They took two years longer than planned but put almost every penny on screen without resort largely to the backtracking and filler content that clearly marked their previous works.

Fallout 4 with its current release (and relative lack of bugs) is the one game you simply cannot miss in 2015! It delivers on almost every level, is a great starting point for new players and – perhaps most importantly – it’s a lot of fun to play. And last but not least it perfectly sets up future DLCs by having several open plot threads which will surely be developed later down the line…

Let’s start with the most important question: how does Fallout 4 compare to its predecessors? If you’re familiar with the games, it’ll be easy for you to assess that on your own. However, if you have no idea what I’m talking about and are just looking for a game that will keep you occupied throughout fall… well then let me take care of that for you.

It’s hard to talk about Fallout 4 without mentioning Bethesda Soft works’ previous three major titles set in the same universe – but only because they all play pretty much alike . They share not only common design decisions made by Bethesda since their two breakthrough titles The Elder Scrolls 3: Morrowind (2002) and especially Oblivion (2006), but also pretty much the exact same engine.

In fact, I would go as far as to say that the core game play loop of Fallout 4 is almost identical to that of Skyrim (2011) and is most likely only marginally different than what we’ve seen in Oblivion before it. This time around Bethesda has just made the game a bit bigger with more quests available from the start, while also adding a few new mechanics like crafting and an elaborate settlement creation system for those who dig rpgs with enough sandbox options to keep them busy for months.

You know how you get things done? Just about the same way you always have! You are dropped into an open world environment where you can do pretty much whatever you want – be it looting deserted buildings or exploring large dungeon complexes.

Fallout 4 World

In the world of Fallout 4 you’ll find a lot of different weapons and items to use or sell – most of which can be broken down into base components that can then be used to create better ones. You’ll also get to pick from several perks as you level up, such as one that allows you to harvest meat from dead animals (or humans for choice cuts) – but only if you’ve managed to build up your cooking skill sufficiently.

You’ll need it, too, because there are no healing potions anymore in Fallout 4. If you want to stay alive in this game then make sure you keep yourself fed well enough and try not to stray too far away from water sources. Otherwise expect random occurrences like bleeding or disease on top of the regular damage you’ll take from all those ‘regular’ enemies that Bethesda is so fond of.

Fallout Weapon

Of course, it wouldn’t be Fallout if there weren’t any nuclear weapons lying around for your character to use. This time they’re called Fat Man mini-nukes and they have a devastating effect on anything they hit – but again: only if you manage to get close enough since their blast radius isn’t exactly big.  Personally I like the way they work since it encourages players who want to maximize their possible damage output to rely on good ol’ fashioned sneakery instead of just spamming grenades into crowds from afar.

fallout 4 vegas

While many things in Fallout 4 play pretty much the same as what we’ve seen before, there are also some changes and additions that make the world of Fallout a little bit more believable than what we’ve seen from Skyrim before it. You can talk to people in this game, for example, and even have them accompany you on your travels if you manage to charm them right.

Likewise, there are several side quests. where you’ll be asked to help out some fellow survivors after the war has ended (which might take a while since the game’s intro is pretty lengthy). The amount of NPCs who will share their life stories with you or barter with you is enough to keep any role-playing fan occupied for hours.

But no matter how many friends you find along the way or how much loot they’re carrying, please don’t expect any of them to save your bacon should you get into a major fight with enemies. Fallout 4 still plays like previous titles in the series, meaning that your character is always and forever alone – no matter how many followers he might have acquired for a short period of time.

That means that if you get into a fight where you’re outnumbered (and make no mistake: most of them will be) then you should either retreat or start exploiting glitches or game mechanics to give yourself an advantage. That’s right: even though Bethesda has added several new features to Fallout 4, it still uses the same old ‘game engine’ as Skyrim before it so don’t expect any changes here when it comes to exploits, bugs and other problems.

Fallout 4 mods

What I’m trying to say here is that if you’re looking for a game without any ‘game breaking’ bugs then maybe it’s best to stay away from Fallout 4. I don’t know about you, but I managed to get through the entire campaign without encountering anything major (though there was one funny case of a glitch where my character got stuck in an elevator) – though several major players reported having serious issues during their play through.

That said, even with all its flaws Fallout 4 is still a worthy addition to Bethesda’s library. Just like Skyrim before it, this is an action RPG adventure built on the back of solid game play mechanics and filled with quests and stories that’ll keep your mind busy for weeks on end – especially when combined with mod support which lets you tweak pretty much everything you want in the game and add new content as well.

Now, I could go on for hours about all the problems Fallout 4 has – but let’s face it: by now you guys must be pretty tired of me bashing every new title that Bethesda puts out, right? Instead let’s just stick to a few words about its pros and cons – at least until we release our official review later this week (which will give more detailed insight into how exactly Fallout 4 fares in the grand scheme of things).


The game has a pretty good story. You’ll have tons of fun exploring the world and talking to NPCs, fighting enemies – even though all that is technically done by using an old ‘game engine’ from Skyrim . It’s true: Fallout 4 still suffers from major problems like glitches, bugs, etc. But since few other titles come close to rivaling its vast gameplay content (even GTA V looks small on comparison) then it’s really worth your time and money. Not A Bad Price Either:

You can grab it at any price and still get a lot of memorable moments out of it so seriously – even if you’re short on cash I wouldn’t hesitate for long because this one will be in your collection for a long time to come.

Combat: The New And Improved VATS

Another point in favor of Fallout 4 is that the game handles combat much differently than its predecessors. Even though you still can’t directly control your character, instead just pointing and shooting at whatever comes along (without any need for fancy trigger fingers) – the choices here are much more varied than they were before.

What exactly do I mean by that? Well, take a look at this GIF animation which shows how you can use the Vault-tec Assisted Targeting System (VATS) to kill enemies in a few different ways:

The main character of the game is known as the Sole Survivor, a resident of Vault 111 who has emerged to explore the remains of a world destroyed by nuclear war in 2077. The story begins on November 27, 2287 and players can complete a series of quests across Boston, Massachusetts as well as other regions in post-war America. Depending on various decisions that are made by the Sole Survivor and their companions, there are 13 possible endings, including one where they become an artificial intelligence.

The game offers a new level of character customization. Instead of the S.P.E.C.I.A.L system used in previous games, Fallout 4 features an updated and more detailed system known as “Base Statistics” (i.e. Strength, Perception, Endurance, Charisma, Intelligence, Agility and Luck) that allows players to better customize their characters with meaningful choices across three levels of ability for each statistic set:

Strength = how much your character can carry – put points here if you want your character to be able to withstand lots of punishment without tiring out! Since this is largely governed by the player’s Encumbrance level in earlier games – this stat replaces it entirely; meaning that it now has a much more important role in the game. Perception = this affects your accuracy with various weapons, as well as your ability to detect enemies, traps and other things hidden by the environment. Intelligence = Intelligence has an impact on how many experience points you earn from learning new skills and old ones. It’s also highly useful for hacking terminals; not to mention that it plays a part in determining how high of a level cap you can reach! Agility = Agility governs your character’s movement speed, AP (which is used when performing power attacks) and also determines their ability to sneak effectively. Although characters with low Agility may be able to move faster while sprinting – they have less control over their movement than those with high agility levels. Luck = Luck increases all of the character’s resistances. However, it also allows you to get better items on failed pick pocket attempts!

In previous Fallout games, this was the place where players could use in-game currency to purchase upgrades that would boost one of their base statistics; however in Fallout 4 , all upgrades are achieved through leveling up and completing challenges known as “perks”. This is a relatively new concept for the series since perks were introduced in New Vegas . Perks have been further developed and transformed so they now allow players to specialize their characters by gaining unique bonuses such as the ability to sneak more quietly or deal extra damage against enemies. Unlike skills, perks no longer need to be “unlocked”; instead each level gained will reward a perk point. Players can use these points to unlock any perk that is shown on the “Perk Chart” which will be explained below.

New Vegas ‘s Speed stat is now merged with Agility in Fallout 4 . This means your Agility score will dictate how fast you move when moving stealthily and in combat – so it’s worth focusing a few points into this S.P.E.C.I.A.L attribute if you’re planning on sneak attacking enemies for major damage! If your movement speed is too low, try out one of our Agility-boosting apparel items such as: The Bloody Tank Top or Atom Cats Jacket .

The most important thing about weapons and armor in Fallout 4 is that they are broken down by two main stats: Damage Resistance and Energy Resistance. A weapon’s damage resistance rating helps determine how effective that weapon will be against any type of enemy whereas its energy resistance rating determines how much it protects you from being damaged by lasers, plasma or electricity based weapons.

Energy Resistance is very important to have on your armor pieces so that you can effectively counter high-tech enemies such as Synths , Robots , Super Mutants etc; especially if they wield energy-based weaponry such as Laser Pistols , Plasma Rifles & Gatling Lasers . Thankfully, some apparel items in Fallout 4 like the Vault Dweller’s Duffel Coat & Road Leathers offer decent Energy Resistance at a low cost! Since these armors are relatively cheap – we’d recommend buying all of them before raising your Endurance Stat.

Any weapon that deals Radiation damage is likely to be very effective against Ghouls (since they have high Radiation Resistance) and Super Mutants since they’re fairly weak to this type of attack – so use weapons such as the The Breakdown, Reel Splitter or Syringer if you plan on fighting these enemies!

When choosing a ranged weapon; consider factors like accuracy, range & rate of fire but most importantly of all – its ammunition clip size. Remember that continuous firing can severely reduce your accuracy & ammo reserves in battle; not to mention that weapons with higher rates of fire are likely to become overheated after prolonged use! If you find yourself running out of bullets often; try out the Scrounger Perk that allows you to find more ammunition in containers.

If you’re looking for a weapon with long range but low accuracy – consider modding your gun with an iron sight. They can be attached for free at weapons workbenches, allowing players to snipe enemies from afar; whilst also increasing the amount of damage inflicted. If we were forced to choose between a full-auto and single shot rifle – we’d pick the single-shot every time!

Moving on: Melee Weapons can be very effective if you get close enough towards an enemy without being spotted; however most enemies have high Perception scores so they’ll likely spot you when you enter their field of vision (unless they’ve been knocked down with V.A.T.S. or a weapon that has a knock back effect).

If you’re looking for a close combat weapon; we’d suggest the Shishkebab since 90% of its damage is Fire-based! Its primary drawback is that it’s ineffective against Robots & Super Mutants since they have a high resistance to this type of attack (unless you shoot them with Molotov Cocktails first!)

Weapon Category

Picking which weapon category you should focus on early on can be very important if you want to make use of certain perks later down the line such as: Blacksmith, Commando, Rifleman and even Sniper – so consider your play style before unlocking these perks during level up! They can be extremely useful and will also increase your overall damage output by a significant amount.

Last but not least, you should always try to equip any weapon that has a high critical multiplier! Critical hits are very important in Fallout 4 since they have the potential to deal up to 3 times more damage than normal attacks; which is especially useful against enemies with high amounts of health! If you want to dish out crits even more often – consider taking the Strong Back or Ricochet perks.

So there we have it; our Complete Fallout 4 Character Attributes Guide detailing all 13 attributes in the game along with their base stats & relevant information pertaining to each category! Hopefully this guide will help you make some smart choices when building your Fallout 4 character


Want to raise one attribute significantly faster than the others?

Simple… just add 2 points to it during level up and only put the remaining 9 points into other attributes! However you could do this with just one attribute if you’re an avid min/maxer looking to get the most out of your character build. This can be extremely useful for players who want a well balanced set of skills; without sacrificing certain combat-related perks. For instance; if you wanted 5 Charisma so that you could have all Speech-based dialogue options available – simply pump 2 extra points into it at every level up (so that it goes from 1 to 4) & then spread 7 points across the other 6 attributes afterwards!

Want to raise all 13 attributes equally?

Simple… take 1 point from each attribute when leveling up, leaving you with a total of 13 in all categories!

If you’re looking to get the most out of your character when it comes to perks; then there are a few attributes that you’ll want to build before others such as: Strength, Perception, Endurance & Charisma – which boost the amount of points available for you to spend during level up. The higher these stats are – the more perk points you’ll have at your disposal. So if you’ve got high Luck and Intelligence already; don’t worry about building them as much during level up because other attributes will benefit from it more!

Strength has an effect on weapon damage since it increases the amount of weight that can be hauled around with ease; this is very useful for those who plan on building up their character’s inventory size as it will allow them to carry more weapons, armour and junk items with ease!

Endurance helps you to survive in battle by increasing your natural health & radiation resistance. Taking high Endurance at the beginning of the game is a good idea if you plan on playing through the game in survival mode, since it’ll give you a nice advantage from the start – whereas during normal mode players should always try to keep their health on maximum; making Endurance less useful early on. Strength has an effect on weapon damage since it increases the amount of weight that can be hauled around with ease; this is very useful for those who plan on building up their character’s inventory size as it will allow them to carry more weapons, armour and junk items with ease!Endurance helps you to survive in battle by increasing your natural health & radiation resistance. Taking high Endurance at the beginning of the game is a good idea if you plan on playing through the game in survival mode, since it’ll give you a nice advantage from the start – whereas during normal mode players should always try to keep their health on maximum; making Endurance less useful early on. Perception affects weapon accuracy when firing from the hip (without aiming down sights), which can be very useful if you plan on going with an “Akimbo” build; where weapons like shotguns will have reduced accuracy but increased rate-of-fire due to their wide spread.

Charisma is great for those who want multiple companions following them around, since it has an effect on the maximum number of companions that can follow you at one time (3 is normal, but you could have as many as 6 in some cases).

Intelligence is a must if you’re looking to max out every skill tree possible without having to spend any extra points after level 20; so if you haven’t decided what specialisation(s) your character will be focussing on yet – put more points into Intelligence at the start. Later on when you’ve decided on what your “Role” will be – feel free to dump some points elsewhere. Perception affects weapon accuracy when firing from the hip (without aiming down sights), which can be very useful if you plan on going with an “Akimbo” build; where weapons like shotguns will have reduced accuracy but increased rate-of-fire due to their wide spread.Charisma is great for those who want multiple companions following them around, since it has an effect on the maximum number of companions that can follow you at one time (3 is normal, but you could have as many as 6 in some cases).Intelligence is a must if you’re looking to max out every skill tree possible without having to spend any extra points after level 20; so if you haven’t decided what specialization(s) your character will be focusing on yet – put more points into Intelligence at the start. Later on when you’ve decided on what your “Role” will be – feel free to dump some points elsewhere.

Fallout 4 is an open-world video game that was released in 2015 and developed by Bethesda Game Studios. The game takes place in Boston and makes extensive use of the assets from its predecessor, Fallout 3, such as the Vault-Tec Assisted Targeting System that is one of the many ways the player can control movement. The United States is a post-apocalyptic setting where players can explore locations from the wasteland extensively. There are RPG elements, with a dialogue tree system that allows for conversation with non-player characters to progress quests or gain information about their surroundings.

The protagonist of Fallout 4 is called the “Sole Survivor,” who escorts their spouse and infant child to safety after a nuclear holocaust destroys most of the world. After falling asleep in a safe house 21 years after the Great War, they awake to find their spouse and child missing, leaving them to embark on a journey to find them.The player character can be male or female as well as able to join different factions within the game. Settlement building is one of the new additions that allows players to customise and build their own settlements. The player has access to construction kits at any workbench which can then be used by themselves or companions that they recruit into their crew; this will keep them occupied and allow for extra protection from raiders while you are away from your settlement area.


What is fallout

The Fallout series of video games is a post-apocalyptic science fiction franchise created by Interplay Entertainment. The series began in 1997 with the release of Fallout, an action role-playing game set in a retro future world. Since then, five other main-story games (and many spin-off and side titles) have been made.


Fallout 2

Fallout and Fallout 2, set in the 22nd century (“The Post-Apocalypse”), were developed by Black Isle Studios and published by Interplay Entertainment with story input from Chris . Fallout 3 is set in Washington, D.C., 200 years after a war over resources which ended in an atomic explosion that destroys much of humanity; Fallout Tactics: Brotherhood of Steel takes place shortly before this, while the later Fallout: Brotherhood of Steel takes place during the conflict itself.

The games take place in a post-apocalyptic retro future, in which the world that existed before a global nuclear war is no more. Much of the continents have been altered or rendered inhospitable, and mutated creatures and survivors are encountered frequently. Although technology has regressed by millennia due to the worldwide destruction, some pre-war and pre-apocalypse technologies such as magnetic resonance imaging exist alongside relatively primitive devices like shotguns, service rifles, melee weapons (such as knives), fire axes, power fists and sub machine guns. Other forms of technology from this time period still function but require specific training to use them. Some examples include powered armor suits (powered by arm mounted fusion cores) and computer terminals with real time operating systems. One of the defining traits of Fallout is a sense of nostalgia for the pre-war world, and anachronistic items are found throughout the series; some examples include Mr. Handy robots (retaining their 1960s personalities), toasters that still work in 2277 at bargain prices and electric rotary telephones (with which information can be gleaned from various terminals).

fallout 2

Game Story

The stories generally feature a lone player character who was born either shortly before or just after World War III, leading to them being dubbed “Survivors”. The main game play revolves around combat with enemies by means of guns, melee weapons or increasingly high tech arms such as plasma rifles or laser weaponry. In addition to fighting animals like mole rats or giant ants mutated by radiation, the player often encounters human enemies such as slavers or groups of bandits. There are several non-player characters (NPC) that the player can interact with using a dialogue system.


Fallout 2 game


Character creation is a major part of all Fallout games; players must choose their character’s gender, appearance and race. In many cases, the player’s character will be born in a specific location to parents of their chosen race with skills and perks appropriate to that background. For example, a Vault City dweller would likely have more defensive perks than someone from The Pitt. Some dialogue options may not be available to certain races or characters unless they spend points on a particular Speech skill.

Another major part of Fallout is the quests encountered during the game; each main-story installment has at least one “main quest” which the player must complete before being allowed to continue the game. Side quests are general tasks that are usually resolved by killing all hostiles in an area (examples include fighting off raiders), recovering an item (examples include retrieving a stolen backpack) or speaking to an NPC (examples include turning off an alarm that’s alerting the enemy). In addition, there are mini-quests; each game has between two and six optional side quests which do not contribute to the main story and can be missed altogether if the player so chooses. For example, Fallout 2 offers recovering a bag of fertilizer from near Modoc and bringing it back to the farmer who owned it while Fallout 3 has several side quests including finding all 100 round soul gems in Dunwich Borers. Most mini-quests offer rewards in exchange for completing them.

Fallout Mods

Combat is generally turn-based with players making their moves, enemy NPCs responding and then both sides attacking simultaneously all according to the rules of their equipment and stats. In addition, there are commands for specific actions such as a free attack (wastes ammo but attacks at no penalty), aimed shot (greater chance to hit, less criticals) or an aimed critical hit which will guarantee a critical blow if successful and major damage otherwise.


Many of the Fallout games feature some sort of karma system, rewarding the player with positive karma for good deeds in the wasteland or negative karma for evil deeds. Karma has effects on how other characters speak to you depending on your current karma level; earning good karma results in more friendly responses while bad karma increases hostility from others. In most cases, players cannot be “good” or “evil”; instead they must try to maintain balance between the two extremes.

Some games have an alignment system instead of karma; in Fallout 3, for example, it is based on three factors: good vs evil (blue vs red bar), lawful vs chaotic (green vs yellow bar) and selfish vs unselfish (orange bars). Other than that, while there are many ways to resolve quests with varying degrees of “good” and “evil” actions, there is no way to be truly evil or good in terms of affecting other characters except by killing them which will result in more enemies or fewer allies respectively.

In some cases even this isn’t possible as killing people has little effect on the game world because they can always be resurrected later through magic. This was especially true of the original Fallout and its sequel, although in later installments, dead characters are gone for good.

The overall story arc between the games is generally consistent, but there are some inconsistencies; this has led to much debate among fans about canonicity. For example, if a player completes Good springs’ quests before those of Primm in Fallout: New Vegas he can still complete Primm’s quests before visiting Good springs (out-of-order). However, because one of Good springs’ quests requires a working Pip-Boy 3000 (which is not available until after you’ve completed “Ring-a-Ding Doo”) players cannot finish that quest without going out of order meaning that there must be two separate timelines that result from the decision to go out of order.


In addition, all Fallout games except for Fallout and Fallout 2 include load screen tips which inform players about the basics of RPG gaming such as tips on choosing a character creation class, assigning skill points or using weapons effectively. These are based on general RPG rules rather than specific details of the game world although some will be consistent with canon (i.e., “Karma adjusts randomly after doing good or evil deeds.”). However, many contradict each other; for example: “It takes years to master any craft” and “You can master any weapon or armor you put your mind to.” Because these messages appear during loading screens they cannot be skipped and must be read by every player so that the inconsistencies are not lost.

The games are set in a post-apocalyptic world that was struck by nuclear warfare sometime before October 23, 2077 (the supposed “Reset Date”). The player character is an inhabitant of one of the Vault-Tec fallout shelters known as Vaults designed to protect inhabitants from the nuclear holocaust; when a nearby nuclear explosion occurs it damages the Vault and causes the occupants to become trapped. In most cases, players emerge from their stasis chambers into these shattered wastelands over 200 years after the bombs fell.

In common with many other RPGs, each game features a main quest which usually leads to major changes in how NPCs speak to you and what items you can acquire. However there are many side quests, most of which are optional but often have rewards that make them worth undertaking.

An important part of gameplay is locating the supplies, equipment and other items required to defeat enemies and overcome obstacles—usually by exploring the suburban and urban ruins of previous cities. Many types of goods can be found in containers such as dressers or lockers while others are dropped by defeated foes or found on their corpses; some cannot be acquired until certain conditions have been met (e.g., finishing a quest). Apart from weapons and armor, there are various forms of ammunition (gun bullets) as well as consumables (food/drugs) that can do anything from curing radiation poisoning to boosting skill levels for a limited time or replenishing lost hit points.

Fallout Location

In the first three games, once a location is discovered, it will appear on your world map with an image of that area (e.g., Vault 13 appears as a Vault door). A red circle around the perimeter of the image indicates how far you can move away from that point while still remaining in range for fast travel—the maximum distance being represented by a red dot appearing over one end of the radius line. Travelling to new areas causes loading screens to interrupt play; when this happens more often than you’d like then you are probably ‘stuck’ and should consider finishing some side quests to unlock other locations or stepping back into an explorable location already discovered which may have changed since last visited (i.e., winning a fight and finding new items on the ground).

While exploring, you may encounter various friendly and hostile non-player characters (NPCs) such as denizens of Vault 13 or raiders who will only be encountered when certain conditions are met; for example, if you travel to Vault 15 then combing the map north east from Arroyo it is almost impossible not to run into a few raiders. However this doesn’t mean that your character needs to go seeking trouble since some NPCs can be avoided by jumping over walls and hiding in bushes out of their line of sight. When fighting foes with guns, always remember to keep an eye open for nearby ammo boxes, corpses and containers because most weapons use ammo which must be replenished frequently if you don’t want to find yourself in a situation where your gun only has one bullet left. Of course, a critical hit from Vicious Pup will probably solve that problem for you quickly enough.

Another important part of game play is dealing with non-combat situations such as making choices which determine the outcome of quests and solving puzzles —although there are usually few solutions to these conundrums. In most cases, once an objective is completed the quest will disappear from the list allowing you to undertake new objectives; this means that it may not be worth doing some side quests until after completing the main quest line because many of them simply lead back to locations already visited or introduce people who have no further role in game’s story.

One thing that is often overlooked by new players are the in-game maps. Between these and your world map, you can keep track of important locations (although unfortunately this is difficult with vaults as they don’t show their entrance until you discover them). Additionally, if you talk to people holding a gun their range will be revealed to you (e.g., ‘…is standing behind a bush’). Most importantly though is the fact that each area has keywords associated with it which may unlock other quests; for example, simply trying to leave Redding after completing Junkyard Blues leads to Jo’s Scavenger Hunt due to the keyword ‘New Reno’ appearing on your screen while no such text appears when leaving Vault City or NCR.

Fallout World

The Fallout world is also full of secrets which can lead to new locations, items and dialogue options (e.g., using Super Stimpaks on a brahmin may reveal that it is actually an alien bovine disguised as a cow). These are completely randomized when the player character enters a new area so you can’t rely upon them; however there are certain patterns that tend to appear at fixed locations. For example, if you visit any town with a well, then you will almost certainly find three bullet casings next to it —if they don’t show up immediately upon entering the town, keep waiting until they do. Due to this behavior by the markers, some people create mods or use console commands in order to force them to appear as it is often the only way to discover some things.

Fallout world

Fallout 4

Speaking of console commands, you can cheat a little bit at any time by using the ‘tc’ code; for example, if you want all experience points in your inventory then you would type: tc 9999 exp . Other useful codes include tcl to toggle clipping so that you don’t get stuck inside objects and tfh or talk fawkes to begin the endgame sequence. The latter may also be used during combat so that characters will fight along with you and can also be used towards non-player characters such as Marcus depending on your actions before leaving Vault 13 and make him more likely to give items upon next meeting.

Fallout is a series of video games that was released in 1997 by Interplay Entertainment. The player takes on the role of an inhabitant from one of many post-apocalyptic settlements and attempts to survive against radioactive fallout, scavenging for supplies and battling mutants with guns or melee weapons. Fallout was originally intended as a large scale project called Wasteland 2 but it soon became clear that this would not be possible so they decided to focus on making just one game instead. This resulted in some compromises such as limiting combat encounters due to the limited space available on floppy disks at the time.