Let’s start by making something crystal clear. In terms of play ability, Fallout 4 is pretty much a direct sequel to the third game in the series. The rough draft for both games was done at the same time, with Fallout 3 being polished and released first – then its elder sibling having an extended period of development.
Bethesda Fallout 4
Within the span of three years (2008-2011) Bethesda managed to create a whole new gaming engine that still hinges heavily on their previous work, but has nonetheless been improved in every way imaginable. And it shows – no matter how much you’re convinced by the recently released game play videos that this might finally be that next big leap forward for Bethesda’s signature post apocalyptic RPG franchise… A few hours into playing through it will make it evident that Fallout 4 is still very much a game of its time.
And it’s not so much the graphics (which are admittedly starting to show their age) but rather the core gameplay mechanics which haven’t had all that much attention paid to them in favor of creating lush and large open world environments. That doesn’t mean that they’re bad by any means, because one certainly can get used to them – but there’s no denying you will miss stuff like climbing possibilities and more versatile weapon modding options .
Having said all of this: as an old school fan of the series I cannot help being impressed with what Bethesda has managed to achieve here. They took two years longer than planned but put almost every penny on screen without resort largely to the backtracking and filler content that clearly marked their previous works.
Fallout 4 with its current release (and relative lack of bugs) is the one game you simply cannot miss in 2015! It delivers on almost every level, is a great starting point for new players and – perhaps most importantly – it’s a lot of fun to play. And last but not least it perfectly sets up future DLCs by having several open plot threads which will surely be developed later down the line…
Let’s start with the most important question: how does Fallout 4 compare to its predecessors? If you’re familiar with the games, it’ll be easy for you to assess that on your own. However, if you have no idea what I’m talking about and are just looking for a game that will keep you occupied throughout fall… well then let me take care of that for you.
It’s hard to talk about Fallout 4 without mentioning Bethesda Soft works’ previous three major titles set in the same universe – but only because they all play pretty much alike . They share not only common design decisions made by Bethesda since their two breakthrough titles The Elder Scrolls 3: Morrowind (2002) and especially Oblivion (2006), but also pretty much the exact same engine.
In fact, I would go as far as to say that the core game play loop of Fallout 4 is almost identical to that of Skyrim (2011) and is most likely only marginally different than what we’ve seen in Oblivion before it. This time around Bethesda has just made the game a bit bigger with more quests available from the start, while also adding a few new mechanics like crafting and an elaborate settlement creation system for those who dig rpgs with enough sandbox options to keep them busy for months.
You know how you get things done? Just about the same way you always have! You are dropped into an open world environment where you can do pretty much whatever you want – be it looting deserted buildings or exploring large dungeon complexes.
Fallout 4 World
In the world of Fallout 4 you’ll find a lot of different weapons and items to use or sell – most of which can be broken down into base components that can then be used to create better ones. You’ll also get to pick from several perks as you level up, such as one that allows you to harvest meat from dead animals (or humans for choice cuts) – but only if you’ve managed to build up your cooking skill sufficiently.
You’ll need it, too, because there are no healing potions anymore in Fallout 4. If you want to stay alive in this game then make sure you keep yourself fed well enough and try not to stray too far away from water sources. Otherwise expect random occurrences like bleeding or disease on top of the regular damage you’ll take from all those ‘regular’ enemies that Bethesda is so fond of.
Of course, it wouldn’t be Fallout if there weren’t any nuclear weapons lying around for your character to use. This time they’re called Fat Man mini-nukes and they have a devastating effect on anything they hit – but again: only if you manage to get close enough since their blast radius isn’t exactly big. Personally I like the way they work since it encourages players who want to maximize their possible damage output to rely on good ol’ fashioned sneakery instead of just spamming grenades into crowds from afar.
While many things in Fallout 4 play pretty much the same as what we’ve seen before, there are also some changes and additions that make the world of Fallout a little bit more believable than what we’ve seen from Skyrim before it. You can talk to people in this game, for example, and even have them accompany you on your travels if you manage to charm them right.
Likewise, there are several side quests. where you’ll be asked to help out some fellow survivors after the war has ended (which might take a while since the game’s intro is pretty lengthy). The amount of NPCs who will share their life stories with you or barter with you is enough to keep any role-playing fan occupied for hours.
But no matter how many friends you find along the way or how much loot they’re carrying, please don’t expect any of them to save your bacon should you get into a major fight with enemies. Fallout 4 still plays like previous titles in the series, meaning that your character is always and forever alone – no matter how many followers he might have acquired for a short period of time.
That means that if you get into a fight where you’re outnumbered (and make no mistake: most of them will be) then you should either retreat or start exploiting glitches or game mechanics to give yourself an advantage. That’s right: even though Bethesda has added several new features to Fallout 4, it still uses the same old ‘game engine’ as Skyrim before it so don’t expect any changes here when it comes to exploits, bugs and other problems.
What I’m trying to say here is that if you’re looking for a game without any ‘game breaking’ bugs then maybe it’s best to stay away from Fallout 4. I don’t know about you, but I managed to get through the entire campaign without encountering anything major (though there was one funny case of a glitch where my character got stuck in an elevator) – though several major players reported having serious issues during their play through.
That said, even with all its flaws Fallout 4 is still a worthy addition to Bethesda’s library. Just like Skyrim before it, this is an action RPG adventure built on the back of solid game play mechanics and filled with quests and stories that’ll keep your mind busy for weeks on end – especially when combined with mod support which lets you tweak pretty much everything you want in the game and add new content as well.
Now, I could go on for hours about all the problems Fallout 4 has – but let’s face it: by now you guys must be pretty tired of me bashing every new title that Bethesda puts out, right? Instead let’s just stick to a few words about its pros and cons – at least until we release our official review later this week (which will give more detailed insight into how exactly Fallout 4 fares in the grand scheme of things).
The game has a pretty good story. You’ll have tons of fun exploring the world and talking to NPCs, fighting enemies – even though all that is technically done by using an old ‘game engine’ from Skyrim . It’s true: Fallout 4 still suffers from major problems like glitches, bugs, etc. But since few other titles come close to rivaling its vast gameplay content (even GTA V looks small on comparison) then it’s really worth your time and money. Not A Bad Price Either:
You can grab it at any price and still get a lot of memorable moments out of it so seriously – even if you’re short on cash I wouldn’t hesitate for long because this one will be in your collection for a long time to come.
Combat: The New And Improved VATS
Another point in favor of Fallout 4 is that the game handles combat much differently than its predecessors. Even though you still can’t directly control your character, instead just pointing and shooting at whatever comes along (without any need for fancy trigger fingers) – the choices here are much more varied than they were before.
What exactly do I mean by that? Well, take a look at this GIF animation which shows how you can use the Vault-tec Assisted Targeting System (VATS) to kill enemies in a few different ways:
The main character of the game is known as the Sole Survivor, a resident of Vault 111 who has emerged to explore the remains of a world destroyed by nuclear war in 2077. The story begins on November 27, 2287 and players can complete a series of quests across Boston, Massachusetts as well as other regions in post-war America. Depending on various decisions that are made by the Sole Survivor and their companions, there are 13 possible endings, including one where they become an artificial intelligence.
The game offers a new level of character customization. Instead of the S.P.E.C.I.A.L system used in previous games, Fallout 4 features an updated and more detailed system known as “Base Statistics” (i.e. Strength, Perception, Endurance, Charisma, Intelligence, Agility and Luck) that allows players to better customize their characters with meaningful choices across three levels of ability for each statistic set:
Strength = how much your character can carry – put points here if you want your character to be able to withstand lots of punishment without tiring out! Since this is largely governed by the player’s Encumbrance level in earlier games – this stat replaces it entirely; meaning that it now has a much more important role in the game. Perception = this affects your accuracy with various weapons, as well as your ability to detect enemies, traps and other things hidden by the environment. Intelligence = Intelligence has an impact on how many experience points you earn from learning new skills and old ones. It’s also highly useful for hacking terminals; not to mention that it plays a part in determining how high of a level cap you can reach! Agility = Agility governs your character’s movement speed, AP (which is used when performing power attacks) and also determines their ability to sneak effectively. Although characters with low Agility may be able to move faster while sprinting – they have less control over their movement than those with high agility levels. Luck = Luck increases all of the character’s resistances. However, it also allows you to get better items on failed pick pocket attempts!
In previous Fallout games, this was the place where players could use in-game currency to purchase upgrades that would boost one of their base statistics; however in Fallout 4 , all upgrades are achieved through leveling up and completing challenges known as “perks”. This is a relatively new concept for the series since perks were introduced in New Vegas . Perks have been further developed and transformed so they now allow players to specialize their characters by gaining unique bonuses such as the ability to sneak more quietly or deal extra damage against enemies. Unlike skills, perks no longer need to be “unlocked”; instead each level gained will reward a perk point. Players can use these points to unlock any perk that is shown on the “Perk Chart” which will be explained below.
New Vegas ‘s Speed stat is now merged with Agility in Fallout 4 . This means your Agility score will dictate how fast you move when moving stealthily and in combat – so it’s worth focusing a few points into this S.P.E.C.I.A.L attribute if you’re planning on sneak attacking enemies for major damage! If your movement speed is too low, try out one of our Agility-boosting apparel items such as: The Bloody Tank Top or Atom Cats Jacket .
The most important thing about weapons and armor in Fallout 4 is that they are broken down by two main stats: Damage Resistance and Energy Resistance. A weapon’s damage resistance rating helps determine how effective that weapon will be against any type of enemy whereas its energy resistance rating determines how much it protects you from being damaged by lasers, plasma or electricity based weapons.
Energy Resistance is very important to have on your armor pieces so that you can effectively counter high-tech enemies such as Synths , Robots , Super Mutants etc; especially if they wield energy-based weaponry such as Laser Pistols , Plasma Rifles & Gatling Lasers . Thankfully, some apparel items in Fallout 4 like the Vault Dweller’s Duffel Coat & Road Leathers offer decent Energy Resistance at a low cost! Since these armors are relatively cheap – we’d recommend buying all of them before raising your Endurance Stat.
Any weapon that deals Radiation damage is likely to be very effective against Ghouls (since they have high Radiation Resistance) and Super Mutants since they’re fairly weak to this type of attack – so use weapons such as the The Breakdown, Reel Splitter or Syringer if you plan on fighting these enemies!
When choosing a ranged weapon; consider factors like accuracy, range & rate of fire but most importantly of all – its ammunition clip size. Remember that continuous firing can severely reduce your accuracy & ammo reserves in battle; not to mention that weapons with higher rates of fire are likely to become overheated after prolonged use! If you find yourself running out of bullets often; try out the Scrounger Perk that allows you to find more ammunition in containers.
If you’re looking for a weapon with long range but low accuracy – consider modding your gun with an iron sight. They can be attached for free at weapons workbenches, allowing players to snipe enemies from afar; whilst also increasing the amount of damage inflicted. If we were forced to choose between a full-auto and single shot rifle – we’d pick the single-shot every time!
Moving on: Melee Weapons can be very effective if you get close enough towards an enemy without being spotted; however most enemies have high Perception scores so they’ll likely spot you when you enter their field of vision (unless they’ve been knocked down with V.A.T.S. or a weapon that has a knock back effect).
If you’re looking for a close combat weapon; we’d suggest the Shishkebab since 90% of its damage is Fire-based! Its primary drawback is that it’s ineffective against Robots & Super Mutants since they have a high resistance to this type of attack (unless you shoot them with Molotov Cocktails first!)
Picking which weapon category you should focus on early on can be very important if you want to make use of certain perks later down the line such as: Blacksmith, Commando, Rifleman and even Sniper – so consider your play style before unlocking these perks during level up! They can be extremely useful and will also increase your overall damage output by a significant amount.
Last but not least, you should always try to equip any weapon that has a high critical multiplier! Critical hits are very important in Fallout 4 since they have the potential to deal up to 3 times more damage than normal attacks; which is especially useful against enemies with high amounts of health! If you want to dish out crits even more often – consider taking the Strong Back or Ricochet perks.
So there we have it; our Complete Fallout 4 Character Attributes Guide detailing all 13 attributes in the game along with their base stats & relevant information pertaining to each category! Hopefully this guide will help you make some smart choices when building your Fallout 4 character
Want to raise one attribute significantly faster than the others?
Simple… just add 2 points to it during level up and only put the remaining 9 points into other attributes! However you could do this with just one attribute if you’re an avid min/maxer looking to get the most out of your character build. This can be extremely useful for players who want a well balanced set of skills; without sacrificing certain combat-related perks. For instance; if you wanted 5 Charisma so that you could have all Speech-based dialogue options available – simply pump 2 extra points into it at every level up (so that it goes from 1 to 4) & then spread 7 points across the other 6 attributes afterwards!
Want to raise all 13 attributes equally?
Simple… take 1 point from each attribute when leveling up, leaving you with a total of 13 in all categories!
If you’re looking to get the most out of your character when it comes to perks; then there are a few attributes that you’ll want to build before others such as: Strength, Perception, Endurance & Charisma – which boost the amount of points available for you to spend during level up. The higher these stats are – the more perk points you’ll have at your disposal. So if you’ve got high Luck and Intelligence already; don’t worry about building them as much during level up because other attributes will benefit from it more!
Strength has an effect on weapon damage since it increases the amount of weight that can be hauled around with ease; this is very useful for those who plan on building up their character’s inventory size as it will allow them to carry more weapons, armour and junk items with ease!
Endurance helps you to survive in battle by increasing your natural health & radiation resistance. Taking high Endurance at the beginning of the game is a good idea if you plan on playing through the game in survival mode, since it’ll give you a nice advantage from the start – whereas during normal mode players should always try to keep their health on maximum; making Endurance less useful early on. Strength has an effect on weapon damage since it increases the amount of weight that can be hauled around with ease; this is very useful for those who plan on building up their character’s inventory size as it will allow them to carry more weapons, armour and junk items with ease!Endurance helps you to survive in battle by increasing your natural health & radiation resistance. Taking high Endurance at the beginning of the game is a good idea if you plan on playing through the game in survival mode, since it’ll give you a nice advantage from the start – whereas during normal mode players should always try to keep their health on maximum; making Endurance less useful early on. Perception affects weapon accuracy when firing from the hip (without aiming down sights), which can be very useful if you plan on going with an “Akimbo” build; where weapons like shotguns will have reduced accuracy but increased rate-of-fire due to their wide spread.
Charisma is great for those who want multiple companions following them around, since it has an effect on the maximum number of companions that can follow you at one time (3 is normal, but you could have as many as 6 in some cases).
Intelligence is a must if you’re looking to max out every skill tree possible without having to spend any extra points after level 20; so if you haven’t decided what specialisation(s) your character will be focussing on yet – put more points into Intelligence at the start. Later on when you’ve decided on what your “Role” will be – feel free to dump some points elsewhere. Perception affects weapon accuracy when firing from the hip (without aiming down sights), which can be very useful if you plan on going with an “Akimbo” build; where weapons like shotguns will have reduced accuracy but increased rate-of-fire due to their wide spread.Charisma is great for those who want multiple companions following them around, since it has an effect on the maximum number of companions that can follow you at one time (3 is normal, but you could have as many as 6 in some cases).Intelligence is a must if you’re looking to max out every skill tree possible without having to spend any extra points after level 20; so if you haven’t decided what specialization(s) your character will be focusing on yet – put more points into Intelligence at the start. Later on when you’ve decided on what your “Role” will be – feel free to dump some points elsewhere.
Fallout 4 is an open-world video game that was released in 2015 and developed by Bethesda Game Studios. The game takes place in Boston and makes extensive use of the assets from its predecessor, Fallout 3, such as the Vault-Tec Assisted Targeting System that is one of the many ways the player can control movement. The United States is a post-apocalyptic setting where players can explore locations from the wasteland extensively. There are RPG elements, with a dialogue tree system that allows for conversation with non-player characters to progress quests or gain information about their surroundings.
The protagonist of Fallout 4 is called the “Sole Survivor,” who escorts their spouse and infant child to safety after a nuclear holocaust destroys most of the world. After falling asleep in a safe house 21 years after the Great War, they awake to find their spouse and child missing, leaving them to embark on a journey to find them.The player character can be male or female as well as able to join different factions within the game. Settlement building is one of the new additions that allows players to customise and build their own settlements. The player has access to construction kits at any workbench which can then be used by themselves or companions that they recruit into their crew; this will keep them occupied and allow for extra protection from raiders while you are away from your settlement area.